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Uplink version 1.31
|Credits = 1C4E72C|
|Um die Anzahl der
Züge auf 1 zu halten:
3 Züge machen, dann den Wert 0 bei Speicheradresse 01011318 setzen
|Speicheradresse 01011F20: Hier kann jede beliebige Punktzahl festgelegt werden!|
version 1.0 (fresh install), WinXP
Beschreibung: Homeworld RU Cheat
Kevins empfohlener Wert: 2555500
|This manipulates the time 0100579C. Set it to 0 to achieve perfect score.|
|Global Operations||0871F9F4 = health|
|007B8774 = amount of spice|
Theft Auto 2
|0514F2E0 = the score|
Fantasy VII (PC)
No patches. Software mode.
|NOTE since my gfx
card is not supported I cannot test these addresses in hardware mode.
00DB1E9C = Amount of Gil
Set this anywhere from 0 and up, tho try not to exeed 99999999 since this will make the game buggy.
But if you give yourself 9999999 Gil I think that will keep a real shopper up for quite a while..
Lots of these adresses have multiple hideouts I'll try to find as many as possible.
AND = Two or more addresses is used to modify the value.
OR = I'v found that the Value may change Address.
TOPIC = There are several similar addresses that works the same way under the same TOPIC
00518538 OR 00518588 = Character points in Create Char Mode
Id advise you to set this value so you to set all of the Basic Stats to one (01). And then inject the value 63 this will enable you to maximize all Basic Stats to 10 (Heroic). If you dont do that or you are too greedy you will need to inject the value 0 so there is no points left (or you will not be able to start the game).
0051D66C = Carrying Weight
This value it set to how big back pack you have. The normal player is somewhere at 200 in the beginning of the game so why not set it somewhere between 1 and 999 (Im not sure what will happen if you set the value to higher than 999 but I will check as soon as I get my RAM Cheat registered).
01F77360 = Hit Points (When NOT in Combat mode)
This is the amount of Hit Points you have. Since I have not yet found the address to the Max Hit Point I advice you not to set the value higher than that. I will soon find the Max Hit Point address but it might take me a cup of coffee or two.
0051902C AND 01F77360 = Hit Point (When you are in combat mode)
This is the two addresses where the Hit Points is when you are in combat mode. You will need to edit them both or the game will be pissed on you and will start using a foul language. And the same thing applies for this one as for the other life cheat. I havent found the Max Hit Point address so set it higher on your own risk. (Well anything you do with this is on your own risk anyway ;-)
TOPIC = Basic stats. (The ones you set from Very bad - 01 to Heroic - 10)
My advices on these are to set them some where between 1 and 10. Setting the stats higher than 10 might make the game flip Im not sure. You may do so if you wish, not that I advice you to do so.
0051C394 = Strength
0051C398 = Perception
0051C39C = Endurance
0051C3A0 = Charisma
0051C3A4 = Intelligence
0051C3A8 = Agility
0051C3AC = Luck
0051C3B8 = Armour Class
This value is set between 1 and 999, but do take of any armour before you set this value or you will lose that little piece of positive effect given by the armour (by that I mean the positive effect will already be in the value you set).
0051C3D0 = Critical Chance in %.
This will set the chance you have of getting a critical hit on one of you opponents. Im not sure (yet) but I think this is the same address for both combat and non combat. Anyway you can set the value BEFORE you go to combat and that way you wont get any problems.
Battle for Dune
|The exact address
changes. The way to solve this is to hit escape to pause the game before you start
building anything. Search the memory of "Game" for that value. Then start
building something, pause it again, take a second snapshot and search for what changed.
Inject 50,000 credits every few seconds
to that address.
|Gold: 06B87C90 (Repeat-inject a value of 22937600 during purchase screens for a unlimited supply of 350 gold)|
004EAE80 (Repeat Inject desired value. The treasury panel will not display the correct
credits value until your next turn, but you can build as much as you want anyway.)
Population Count for Current City: 4F1F14 (Focus on the city who's population you want to edit, then manipulate this variable. I don't recommend modifying this as it can cause weird problems - but if you want to, go for it.)
4825B4 (Repeat Inject a Desired Ammo Amount)
Unlimited Health: 482538 & 38D6F20 (Repeat Inject '100')
Bio-Metal: 0D4CC7D8 (Value of 80 with Repeated Inject works well)
Maximum Amount of Bio-Metal: 0E4E689C (Value of 120 with Repeat-Inject works well)
(w/ MSN Zone Internet Patch)
2E6A00C (Recommended value of -83297400)
Specify Unit Limit: 006903FC (No more than 30 recommended, changes for enemies too.)
Labyrinth Plus! Edition (bundled with Plus! XP)
|Unlimited Lives: 009845EC. Any value over 2 is recommended.|
Uncertain-Flags is at memory address 01005194 - I recommend constantly injecting a
10 or 11.
|00D16D00 = Menge
an Gold, die die Figur bei sich hat (Einzel-Modus)
best way for this cheat to work is to do it whilst visiting the stash. Make
sure you have some gold in hand to start with. The amount doesn't matter too much, but the
lower the number the harder it is to confirm the memory location. Once confirmed (transfer
a small amount to the stash or drop some, then take another snapshot to do that) transfer
all gold in hand to the stash, then inject the new amount. At low level, don't go too high
or it might overflow (30k seems to be the maximum amount initially - you can go higher
later). You should now find you have that amount in your hand. Keep transferring to the
stash until the stash is full.
NOTE: Please confirm the memory location before using this cheat. Amend your gold in hand within the game first (transfer a little to the stash or drop some), and take a snapshot to analyse the change. The exact location may vary from game to game. A snapshot after amending the gold amount should narrow it down to 2 or 3 possible locations.
004825B8 = Schrotflintenschuss
004825C0 = Raketenschuss
004825BC = Elektroschuss für Waffe 6+7
00482A5C = Wert= Level sterben um zu aktivieren
004825AC = Kettensäge =1 Faust=0
0048255C Wert 1 = Blauer Schlüssel
00482560 Wert 1 = Gelber Schlüssel
00482564 Wert 1 = Roter Schlüssel
0048259C Wert 1 = Maschienengewehr
00482598 Wert 1 = Pumpgun Waffe 3
004825A0 Wert 1 = Raketenwerfer Waffe 5
004825A4 Wert 1 = Waffe 6
004825B0 Wert 1 = Schrotflinte Waffe 3
004825A8 Wert 1 = Waffe 7
004825DC Wert 3 = Clipping mode
|01626D70 = Anzahl der verbleibende Karten|
|004DF944 Wert 1117519872 = Lebensenergie|
|290501C Wert 1 =
Auch nachdem eine Miene getroffen wurde kann weitergespielt werden.
029051A4 = Zeit